About / Brandon Marshall
A creative practice in progress.
I work where visual experimentation, programming, and play meet—learning through projects that make each discipline inform the next.
01 / Building for the web
Development
Tools I return to while learning and building:
- JavaScript
- React
- Next.js
- Node.js
- Tailwind CSS
- C++
02 / Interactive worlds
Game Development
I'm exploring 3D games and interactive work with Unreal Engine, where systems and atmosphere have room to speak to one another.
Current experiments move between gameplay systems, environments, characters, and the small details that give a game its texture.
03 / Form & texture
3D Art
I also make 3D characters and assets with tools including:
- Blender
- ZBrush
- Unreal Engine
- Character Creator
- Marvelous Designer
04 / Always in progress
What I'm Working On
The work is deliberately unfinished: new projects make room for unfamiliar tools, techniques, and better questions.
The repository is an evolving cross-section of web work, game development, and 3D art.